Last Update: January 3, 2005
This update: Added new subsection 10.11, checked and updated all links

This collection of information is Copyright 1995-2005, by Robert C. King, Luis Antunez, Robert Goodwin (boogi), and YappyFox. Rights to individual components revert back to their respective authors as they deem appropriate. To our non-English-speaking overseas readers; If you have difficulties understanding certain words or phrases, please email me. Due to spambot harvesters and contributors not wanting to be hit by spammers, no email addresses are posted. If you wish to contact the FAQ maintainer, please see section 1.8.

If you did not receive this FAQ from the webpage, you can find updates at any of these three mirror websites;

http://fursuit.org/faq/
http://www.fursuit.info/
http://www.lycanthrope.net/~boogi/faq/

* - Section needs to be filled out or improved.

This FAQ is best viewed at any resolution, using ANY browser. What a concept!

==========================================================================
The FURSUIT TECHNICAL REFERENCE MANUAL
(Also known as the FURSUIT FREQUENTLY ASKED QUESTIONS and answers)
Version 6.122004

==========================================================================

0.0 - Index

1.0 - Introduction
     1.1 - Definitions
     1.2 - History
     1.3 - Safety
     1.4 - Scratch costumes
     1.5 - Fursuits
     1.6 - Mascot Costumes
     1.7 - Performing in Costume
     1.8 - How to contact the FAQ maintainer
     1.9 - FAQ Archives/Downloads
     1.10 - FAQ history

2.0 - Safety
     2.1 - General guidelines
     2.2 - Things you should have
     2.3 - Working with latex
     2.4 - Flammable items
     2.5 * Respirators
     2.6 - Safety glasses
     2.7 * Protective materials
     2.8 - Working with electronics/electricity
     2.99 - Other stuff

3.0 - Planning/Buying/Commissioning the Costume
     3.1 - Plan your suit
     3.2 - Knowing your limitations
     3.3 - How much material do I need?
     3.4 - Modular/Partial costumes
     3.5 - One-piece suits
     3.6 - Buying the ready-made full costume
     3.7 - Buying second-hand/previously owned
     3.8 - Commissions
     3.9 - Building on a budget

4.0 - Materials and Tools
     4.1 - Fur
     4.2 - Latex
     4.3 - Body paint
     4.4 * Dyes and paints
     4.5 - Tool box
     4.6 - Foam
     4.7 - Mesh
     4.8 - Airbrushes
     4.9 - Adhesives
     4.10 - Workplace lighting
     4.99 - Visual examples of materials and tools

5.0 - Accessories
     5.1 * Character clothing and hats
     5.2 * Jewelry
     5.3 * Weapons
     5.4 * Staffs/Walking aids
     5.5 * Devices/Electronics
     5.6 - Armor
     5.7 - Wigs
     5.8 - Oversize shoes/slippers
     5.9 - Glasses/Eyewear
     5.10 - Novelties
     5.99 - Other props

6.0 - Patterns/Patternmaking
     6.1 - Burda
     6.2 - Butterick
     6.3 - Green Pepper, The (from JoAnn Fabrics)
     6.4 - Kwik-sew
     6.5 - McCalls
     6.6 - Simplicity
     6.7 - Stretch & Sew
     6.8 - Vogue
     6.99 - Homemade patterns
          6.99.1 - Duct tape dummies
          6.99.2 - Mannequins/Dressing dummies

7.0 - Sewing
     7.1 - Finding a good sewing machine
     7.2 - Machine sewing
     7.3 - Sewing kit
     7.4 * Handsewing
     7.5 - References
     7.6 - Terminology
     7.7 - Workplace lighting

8.0 - Heads
     8.1 * Planning the head
     8.2 - Foam
     8.3 - Plastic Mesh
     8.4 - Fiberglass
     8.5 - Formfast/Celastic
     8.6 * Papier Mache
     8.7 * Wireframe
     8.8 * Vacuforming
     8.9 * Thermoplastic mesh
     8.10 * Hoods/balaclavas
     8.11 * Sports helmets
     8.99 - Visual examples of fursuit heads

9.0 - Head Furring
     9.1 - Gluing
     9.2 - Fur-laying
     9.3 - Flocking
     9.4 - Hair-punching
     9.5 - Shaving the fur

10.0 - Head Personalizing
     10.1 - Eyes
     10.2 * Ears
          10.2.1 * On fursuit heads
          10.2.2 * On human heads
     10.3 - Teeth
     10.4 * Tongue
     10.5 * Lips
     10.6 * Whiskers
     10.7 - Noses
     10.8 - Muzzles/Snouts/Beaks
     10.9 - Feathers and scales
     10.10 * Necks
     10.11 * Horns
     10.98 - Visual examples of eyes
     10.99 - Visual examples of whiskers, noses, claws, and teeth

11.0 - Head Special Effects
     11.1 * Articulated beaks and muzzles
     11.2 * Articulated ears
     11.3 * Articulated eyes
     11.4 - Voice
     11.5 * Snarl bars

12.0 - Tails
     12.1 - Feline tails
     12.2 - Horse tails
     12.3 * Oversized tails
     12.4 - Standing tails
     12.5 * Using wire/delrin
     12.6 * Using metal tubing
     12.7 * Using pipe insulation
     12.8 - Articulated/jointed
     12.9 * Using pool noodles
     12.10 * Using weight/lifting belts
     12.11 * Beanie tails
     12.12 * Canine tails

13.0 - Making paws, claws, and hooves
     13.1 - Forepaws/paws for the hands
     13.2 * Hindpaws/paws for the feet
     13.3 - Hooves

14.0 - Paw Personalizing
     14.1 * Claws
     14.2 * Pawpads

15.0 - The Body Suit
     15.1 - Before you start
     15.2 * Planning the body suit
     15.3 * Laying out and cutting the pattern
     15.4 - Dyeing
     15.5 - Airbrushing
     15.6 * Liners
     15.7 * Padding/fatsuits/musclesuits
     15.8 - Bodysuit closure/closing
          15.8.1 * Elastic
          15.8.2 * Velcro
          15.8.3 * Zippers
          15.8.4 * Snaps
          15.8.5 * Hooks and eyes
          15.8.6 * Lacing
     15.9 - Collars/Necks
     15.10 - Undersuits
     15.98 - Offbeat ways of making bodysuits
     15.99 - Size charts (graphical)

16.0 - Leg types
     16.1 - Digitigrade/Digitgrade/Digigrade
          16.1.1 - Warnings
          16.1.2 - Fake, using foam
          16.1.3 - Realistic
          16.1.4 * Animatronic
     16.2 - Plantigrade
     16.3 - Unguligrade

17.0 - Wings
     17.1 * Static/nonmoving wings
     17.2 - Articulated/moving wings
     17.99 - Visual examples of wings

18.0 * Cross-Gendered
     18.1 - Breasts
     18.2 - Hips
     18.3 - Bodyshaping
     18.4 - Performing
     18.5 - Robert King's Samantha Kemple construction details

19.0 * Four-legged
     19.1 * Two-person
     19.2 * Quad/four-legged
          19.2.1 * On hands and knees
          19.2.2 * Using hand/arm stilts
          19.2.3 * Arms and legs on stilts
          19.2.4 * Centaur

20.0 * Inflatables

21.0 * Plushiesuits

22.0 - Suit cooling
     22.1 * Fans
     22.2 * Vests
     22.3 * Neckpieces
     22.4 * Headpieces

23.0 - Bodypaint/Makeup
     23.1 - Materials
     23.2 - Application
     23.3 * Airbrushing
     23.4 - Removal
     23.5 - Tips from others

24.0 - Lifecasting
     24.1 - Materials
     24.2 - Procedure for head
     24.3 * Procedure for hands
     24.4 - Procedure for feet
     24.5 * Procedure for ears
     24.6 * Procedure for other body parts
     24.7 - Full-body lifecasting

25.0 - Prosthetics
     25.1 * Types of appliances/prosthetics
     25.2 - Adhesives used with appliances
     25.3 - Application of the prosthetic/appliance
     25.4 - Makeup
     25.5 - Removal of makeup and appliances
     25.6 - Cleaning of appliances
     25.7 - Repairing the appliances
     25.8 - Contact lenses

26.0 - Making your own appliances
     26.1 * Lifecast sculpting
     26.2 - Making positive and negative molds
     26.3 * Conventional, hot-set foam latex
     26.4 * Slushcast
     26.5 * A-B (catalyzed)/cold foam
     26.6 * Silicone
     26.7 * Gelatine
     26.8 * Vacuforming
     26.9 * Vinyl
     26.10 * Liquid latex
     26.99 - Other methods

27.0 - Fangs/Teeth
     27.1 * From a costume shop
     27.2 - Make your own

28.0 - Electronics/Animatronics
     28.1 - Circuits
     28.2 - Servos
     28.3 * Electroluminescence
     28.4 * Remote control
     28.5 * Animatronics/Articulation

29.0 - Sports fursuits
     29.1 - Swimming
     29.2 * Paintball
     29.3 * Bowling
     29.4 * Lasertag
     29.5 - Horseback riding
     29.6 * Snow sports/Winter
     29.7 * Iceskating
     29.8 * Rollerskating/blading
     29.9 * Bicycling
     29.10 * Rappelling/Climbing
     29.11 * Parachuting
     29.12 * Bungee jumping
     29.13 * Gymnastics

30.0 - Performances
     30.1 * Developing the furry persona
     30.2 - Do's and Dont's
     30.3 - Preventing injuries/health issues
          30.3.1 * Heat prostration
          30.3.2 * Dehydration
          30.3.3 * Hunger
          30.3.4 * Physical fitness
     30.4 * Performing alone and with others
          30.4.1 * Alone, by yourself
          30.4.2 - With a buddy/spotter/photographer
          30.4.3 * With a group
     30.5 - Rigel's List of Lessons Learned
     30.6 * Wearing fursuits at events
          30.6.1 * Sporting events
          30.6.2 * Conventions
          30.6.3 - Charities
          30.6.4 - Malls/Public shopping areas
          30.6.5 * Parades
          30.6.6 * Zoos/Locations with animals
          30.6.7 - Airports, banks, and security-based sites
          30.6.8 * Public transportation
          30.6.9 - Hospitals/medical sites
          30.6.10 * Private parties
          30.6.11 * Educational Institutions
          30.6.12 * Public Parties
          30.6.13 * Theatres/Performances
          30.6.14 * Renaissance Fairs/Faires
          30.6.15 * Restaurants/Food Service areas
          30.6.16 * Tourist Traps/Locations/Amusement Parks
          30.6.17 * Dances/Raves
     30.7 - Professional mascots
     30.8 - Dealing with others while in suit
          30.8.1 - People
          30.8.2 * Security
          30.8.3 * Animals
     30.9 - Driving in fursuit
     30.10 - Non-human hazards
     30.11 - Fursuit etiquette
     30.12 - Suit gender questions ("are you a boy or girl?")
     30.13 - Talking in suit

31.0 - Maintenance
     31.1 * Storing and transporting costumes
     31.2 - Cleaning and washing
     31.3 * Stain resisting
     31.4 - Deodorizing
     31.5 - Showering/bathing
     31.6 - Insect-proofing

32.0 - Conventions
     32.1 - Where to find
     32.2 - What to take
     32.3 * Events at a con
     32.4 - Masquerades/Variety shows
     32.5 - Travel reservations
          32.5.1 - Airline travel
     32.6 * Hotel reservations
     32.7 * Other methods of transportation
     32.8 * Convention history
     32.9 * How to pack a fursuit

33.0 - Legal Matters
     33.1 * Introduction; definition of copyright, trademark, contract
     33.2 - How are mascots legally protected?
     33.3 * How do theme parks protect their mascots?
     33.4 * Can you copyright/trademark a fursuit?
     33.5 * What are the legalities if one buys a costume from a costume shop?
     33.6 * What are the legalities of performing in public?
     33.7 - Why do people not talk while in costume?
     33.8 - Can I wear your costume? (sharing costumes)

34.0 - Media
     34.1 - References
          34.1.1 - Magazines
          34.1.2 - Books
          34.1.3 - Video
     34.2 - Entertainment in the media
          34.2.1 * Movies
          34.2.2 * TV
          34.2.3 * Books

35.0 - Humor
     35.1 - You might be a furry if...
     35.2 - You know you're a fursuiter when...
     35.3 - Fursuit Lexicon
     35.4 - Character misidentification
     35.5 - Oddball public stories

36.0 - Other types of costumes/suits
     36.1 - CATS style
     36.2 - Bellydancing

99.0 - Links/Sources/Resources
     99.1 - Fursuit/Mascot Creators/Sellers
          99.1.1 - U.S.
          99.1.2 - Canada
          99.1.3 - International
          99.1.4 - Fursuit Specialists/Commissions
          99.1.5 - Auction sites
     99.2 - Fur resources
          99.2.1 - U.S.
          99.2.2 - Canadian
          99.2.3 - International
     99.3 - Other than fur
     99.4 - Mask/appliance/prosthetics sources
     99.5 - Accessory sources
     99.6 - Cooling device sources
     99.7 - Makeup sources
     99.8 - Cross gendered suit sources
     99.9 - Mask/head-making and special effects sources
     99.10 - Dental, lifecasting, and moldmaking materials
     99.11 - Feathers/Hair
     99.12 - Taxidermy Supply
     99.13 - Electronics/Animatronics sources
     99.14 - Contact lens sources
     99.15 - Pattern sources
     99.16 - Plastics sources
     99.17 - Pneumatics sources
     99.18 - Foam sources
     99.19 - Dye/ink/paint sources
     99.20 - Wig sources
     99.21 - Teeth/Fangs sources
     99.22 - Adhesive sources
     99.23 - Sewing sources
     99.24 - Antron sources
     99.25 - Digitgrade/stilts/related sources
     99.26 - Craft sources
     99.27 - Wing sources
     99.28 - Thermoplastic mesh sources
     99.29 - Airbrush and supply sources
     99.30 - Footpaw/Hoofboot sources
     99.97 - Email lists
     99.98 - Online chats - IRC, etc
     99.99 - Cheap ways of doing things, keeping costs low